I worked on designing an engaging user experience for the Ginger.io consumer app, defining product functionality, designing interaction, creating interactive prototypes with animated transitions and generating production ready assets.VIEW WORK
In this student project, our team followed a User-Centered Design process to bring our ideas to an interactive prototype. My work includeds creating personas, scenarios, storyboards, hi-fi prototypes, and graphics.VIEW WORK
In this award-winning student project, I collaborated with other four students in designing an interactive interior map of the University of Michigan's library. My work includes contextual inquiry, wireframing, storyboarding, prototyping and usability testing.VIEW WORK
I worked on designing an image library to be implemented to the next major software update of Snagit™. Starting from scratch, I created wireframes, prototypes, interface mockups and finally the pixel perfect UI.VIEW WORK
I collaborated with both our Business Development team and our front-end developer to design a new company marketing website. I worked on creating an effective information architecture, designing user flow, and iterated rapidly. We started from idea generation and made the website live in less than two weeks.VIEW WORK
Every project starts off with well-thought-out design. Every time I figure out what’s important and what to strip away, there's a solid rationale behind it.
Having a deep understanding of human behavior and common interaction patterns, I follow the User-Centered design process starting from interviews and keep on iterating to bring users delightful experience.
I sweat over all the details, both big and small, crafting visually appealing interfaces and make them come alive using the tools from Adobe Creative Suite to Axure and Xcode.
I truly enjoy what I do, and have the desire of collaborating with developers and business team to start from idea to execution.